PC Forza Motorsport

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Forza Motorsport
RACE, COLLECT, AND CUSTOMIZE YOUR CARS
Forza Motorsport will launch with over 500 cars to collect and customize, more than 800 unique upgrades, over 100 new-to-Motorsport cars, and the most modern race cars we've ever featured on our roster.
NO TWO LAPS EVER PLAY THE SAME
Race on 20 beautiful environments at launch, including five new-to-Motorsport locations and multiple authentic track layouts. Experience fully dynamic time of day with weather on every track, volumetric fog effects, dynamic track temperatures, and rubbering in.
Immersive audio formats like Windows Sonic and Dolby Atmos, hardware-accelerated convolution reverb dynamically adapting to your surroundings, a regional track announcer system, improved tire and suspension audio, and a variety of sound possibilities based on car parts you've installed.
SYSTEM REQUIREMENTS

MINIMUM:
Requires a 64-bit processor and operating system
OS: Windows 10 version 15063.0 or higher
Processor: Intel i5-8400 or AMD Ryzen 5 1600
Memory: 8 GB RAM
Graphics: NVidia GTX 1060 or AMD RX 5500 XT
Network: Broadband Internet connection
Storage: 130 GB available space
Additional Notes: SSD Required

RECOMMENDED:
Requires a 64-bit processor and operating system
OS: Windows 10 version 15063.0 or higher
Processor: Intel i5-11600k or AMD Ryzen 5 5600X
Memory: 16 GB RAM
Graphics: AMD RTX 2080 TI or AMD RX 6800 XT
Network: Broadband Internet connection
Storage: 130 GB available space
Additional Notes: SSD Required
Players: 1
Co-op: No
Genre: Racing, Sports
Released:
Publisher: Xbox Game Studios

Trailer
Game information provided by TheGamesDB
All 20 launch day tracks announced.

Ahead of early previews for Forza Motorsport landing later this month, the team at Turn 10 has unveiled the full track list for the game's early October launch on Xbox Game Pass.

A good solid list of racing routes including lots of returning favourites mixed in with a few new locales; all rebuilt with the power of Xbox Series X|S in mind. Here's the full launch-day list, which consists of 20 track locations in total:
  • Circuit de Barcelona-Catalunya
  • Circuit de Spa-Francorchamps
  • Eaglerock Speedway
  • Grand Oak Raceway
  • Hakone Circuit
  • Homestead-Miami Speedway
  • Indianapolis Motor Speedway
  • Kyalami Grand Prix Circuit
  • Laguna Seca Raceway
  • Le Mans - Circuit International de la Sarthe
  • Lime Rock Park
  • Maple Valley
  • Mid-Ohio Sports Car Course
  • Mugello Circuit
  • Nürburgring GP
  • Road America
  • Silverstone Circuit
  • Suzuka Circuit
  • Virginia International Raceway
  • Watkins Glen International Speedway
 
Forza Motorsport developer, Turn 10, released nearly 18 minutes of new footage from its upcoming series reboot. Made up entirely of gameplay, the new video captures the first few minutes of the game.

It starts off with a practice lap at Maple Valley, before it jumps to Hakone where we get to see two laps of an endurance race on the track. This is very much the tutorial of the game, where you're taught to read the braking lines and how to... well, drive a racing car in a video game.

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Preview from DigitalFoundry

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The first hands-on previews have received positive feedback....

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Video Games Chronicle
"This has been three times longer than Turn10 has ever spent between Forza Motorsport releases, and the short taster we’ve had so far has us itching to get our hands on the final product to see how that extra development time has been spent. This could just be the racing game of this generation – time will tell."
GameSpot
"Right now, it's the new gameplay systems and mechanics that offer minor but impactful changes, and the foundation of a proper live service model with long-term potential, that entice me most."
IGN
"Unsurprisingly, it does look and feel fabulous – but it’s the more thoughtful tweaks to the moment-to-moment racing out on track that have me the most interested."
Sports Illustrated
"Shifting the franchise's focus on circuit motorsport culture seems to hit the mark so far, and the same can be said for prioritizing car development over a bloated garage. Forza Motorsport is feeling great, and we look forward to completing our run on Builders Cup and testing some online gameplay in time for our review."
Windows Central
"I'm very excited for Forza Motorsport (2023). Following the resounding success that is Starfield, Xbox is poised to secure two massive victories at the close of 2023 with Turn 10 Studios' impending masterpiece."
Kotaku
"If you like racing games, this looks and plays tantalisingly like the racing game I’ve wanted Forza to become forever. I love the new approach, I genuinely learned things, and I’m eagerly anticipating the release even more now."
Polygon
"Once again, the Turn 10 team is making some bold structural choices about how to tie all this together, which may or may not pay off — but at least this time, those choices are all about what happens on the track."
 
Update 1.0 is out. Solid list of fixes but disappointingly no mention of a fix to quick resume.

Below you will find a summary of items fixed or improved upon in Update 1.0.

Version Number:
  • Xbox Series X|S: 1.494.4196.0
  • PC (Microsoft Store): 1.494.4196.0
  • Steam: 1.494.4196.0
Stability [All Platforms]
  • General stability improvements with fixes for various crash scenarios.
  • Fixed a crash that could occur in the Builders Cup Career Mode after upgrading a car and entering Open Practice in the Fox Body Challenge race on Watkins Glen.
  • Fixed a crash that could occur on Grand Oak Club Circuit during a cinematic when entering Open Practice for the third race of the Builders Cup Intro Series.
  • Fixed a crash that could occur when entering a Free Play race from the My Cars menu if there were too many cars with custom thumbnail images.
  • Fixed a crash that could occur upon loading into a Free Play race.
Progression [All Platforms]
  • Adjusted car part unlock levels to increase player upgrade options at lower car levels. Most car parts should now be unlocked within a single Builders Cup series.
  • Improvements to ensure Car Affinity manufacturer reward discounts are unlocked when intended – once a player reaches Car Level 50 in a car from the respective brand.
Progression [Xbox Series X|S Only]
  • Fixed an issue that would cause players to lose gameplay progress if they continued to play Forza Motorsport after a new game update has been released.
Graphics [Xbox Series X|S Only]
  • Fixed an issue when entering and exiting the video menu in-game resulted in black levels being substantially raised, creating a “washed out” look.
Multiplayer [All Platforms]
  • Fixed an exploit in Featured Multiplayer where in specific scenarios, a player could post impossible lap times onto the Qualifying leaderboard by entering Qualifying directly from a Practice session.
  • Resolved an issue where at times incorrect Safety Rating and Driver Skill Ratings were used for matchmaking.
  • Fixed an issue where control of the car wouldn’t be handed back to the player upon exiting the pits in Featured Multiplayer and beginning a solo race in Free Play.
  • Fixed an issue that prevented players from downloading and saving another player’s livery while in a Private Multiplayer pre-race.
Livery Editor [All Platforms]
  • Fixed an issue on the 2016 Ford #66 Ford Racing GT Le Mans while moving a decal around the “Top” or “Hood” of the vehicle while in the Livery Editor which caused decals to appear reflected and offset on the other side of the car.
  • Fixed an issue on the 2018 Porsche 911 GT2 RS where stripe decals would not correctly line-up between the hood, roof and wing.
  • Fixed a crash encountered in Apply Decals when importing a Layer Group from a previous Forza game and then attempting to apply a Vinyl Shape.
Tracks [All Platforms]
  • Updated trackside flag textures on Indianapolis Motor Speedway.
  • Fixed an issue on Le Mans track layouts where a specific curb would stop LMP cars as if they were colliding with an invisible wall.
Physics [All Platforms]
  • Improved wet tire wear rates in conditions where track wetness levels are moderate. Wet tires will still wear quickly in dry or semi-dry conditions.
Tuning Setup [All Platforms]
  • Fixed an issue that prevented players from downloading another player’s custom Tuning Setup while browsing a Leaderboard.
Accessibility [All Platforms]
  • Fixed an issue where custom key binds for a controller or keyboard would not be saved between game sessions.
Accessibility [Steam Only]
  • Fixed an issue where the speech-to-text window did not appear when speech-to-text or text-to-speech would be enabled.
  • Fixed an issue where the speech-to-text or text-to-speech window would persist on-screen for an indefinite duration until the game was relaunched.
Replay [All Platforms]
  • Improved the visuals of the replay camera shown for the last segment of VIR Grand West.
Cars [All Platforms]
  • Fixed an issue with the 1956 Jaguar D-Type where cockpit view would appear too low and clip through the driver’s collar.
  • Fixed an issue with the Alfa Romeo Giuletta Quadrifoglio Verde where the front of the car disappeared after selecting a front bumper visual upgrade.
  • Fixed an issue where the 2014 Volkswagen Golf R side skirts could not be seen after installing a bodykit.
  • Fixed an issue with the 1977 Holden Torana where both Street and Sport Roll Cages would be visibly present on the car after installing a Race Roll Cage.
  • Removed visible graining on the 2021 Lexus LC 500 Race Roll Cage texture.
  • Fixed an issue with the 2004 Porsche 911 GT3, 1997 Nissan Skyline GT-R V-Spec, 2018 Renault Megane R.S. and 2012 MINI John Cooper Works GP where higher-level Roll Cage would be visible on lower-level upgrades.
  • Fixed an issue with the 2021 BMW M3 where the RPM displayed on the digital dash would be desynced with the RPM shown on the Forza UI HUD.
  • Fixed ambient occlusion errors on both the exterior and interior views in the 2016 Cadillac ATS-V and fixed a separate issue of damage geometry clipping when viewing the car from a distance.
  • Fixed an issue with the 2014 Lamborghini Huracan where no light is cast from the car gauge and dashboard cluster, as well as the headlights, taillights and brake lights. We’ve also fixed ambient occlusion errors on this vehicle.
  • Updated the mirror texture of the 2018 SUBARU #1 Adrian Flux SUBARU Racing Levorg GT from a repeating pattern to its intended semi-gloss metallic silver texture.
  • Fixed an issue with the 2020 Chevrolet C8 Corvette Stingray where using the Remove Wing Upgrade left the Stock Wing visible on the car.
  • Fixed an odd behavior scenario that would occur for players who own the Forza Motorsport Premium Edition or Premium Add-Ons Bundle on both Xbox and Steam and use the same Gamertag on both versions where duplicated DLC cars would result in an error message prompting the player to repurchase the associated DLC.
  • Fixed an exploit where DLC car duplicates purchased from the Showroom could be used on another account or platform where the DLC has not been purchased.
 
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